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Critical Videogame Studies

Program(s): Summer College, Undergraduate Courses

*Taught Online*   Since the 1960s, games have blossomed into the world’s most profitable artistic and cultural form. This course attends to a broad range of video game genres, including roguelikes (Hades), horror games (Until Dawn), visual novels (Butterfly Soup), cozy games (At Winter’s End), time loop games (12 Minutes), serious games (Never Alone), idle games (Cookie Clicker), and several others. The quarter is organized according by genres, which have been selected to invite thought about formal, historical, cultural, and sociopolitical dimensions of games. Readings by theorists including Ian Bogost, Mary Flanagan, and Mark J.P. Wolf will help us think about the field of videogame studies. In addition to weekly reading and a series of short exercises (designed to practice different modes of writing and creative development), students will also complete a final project.

Remote or Residential

✓ Remote Course

 

Course Overview

Start Date

June 10

End Date

August 02

Current Grade / Education Level

11th Grade
12th Grade
Undergrad / Grad

Program

Summer College
Undergraduate Courses

Class Details

Course Code

MAAD 12320 91

Class Day(s)

Tues

Class Duration (CST)

13:00

4:00 P.M.

Session

Session I

Course Length

8 weeks

Primary Instructor

Riss Lawrence

Academic Interest

Humanities (e.g., arts, philosophy)